SmallTetris
About this game
SmallTetris is a minimalist yet fully functional implementation of the classic Tetris game, notable for its incredibly small executable size—just 2 kilobytes! Despite its compact size, it delivers a complete Tetris experience, showcasing the efficiency and power of assembly language programming. The game includes the ASM source code, making it an impressive example of how to create a fully playable game with minimal resources. Gameplay Overview: Objective: Stack falling tetrominoes (geometric shapes made of four blocks) to create complete horizontal lines, which then clear from the screen. The goal is to survive as long as possible without the stack reaching the top of the playfield. Mechanics: Falling Blocks: Tetrominoes fall from the top of the screen, and players must rotate and position them to fit into the stack below. Line Clearing: When a horizontal line is completely filled, it clears, and the player earns points. Game Over: The game ends when the stack of blocks reaches the top of the playfield. Controls: Move blocks left and right. Rotate blocks. Drop blocks instantly (though the game lacks the ability to speed up their fall without fully dropping them). Key Features: Tiny Executable: The game’s executable is only 2 KB, making it an impressive feat of programming efficiency. Classic Tetris Gameplay: It includes all the core mechanics of Tetris, providing a familiar and enjoyable experience. Assembly Language: Written in assembly language, the game demonstrates how to optimize code for size and performance. Source Code Included: The ASM source code is provided, offering a valuable resource for programmers interested in low-level game development. Minimalist Design: The game focuses on functionality, with simple graphics and controls that stay true to the original Tetris experience.
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