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Shaws Nightmare


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About this game

Without a doubt, the strangest game using Ken Silvermans Build Engine that Ive ever seen. Started when the author was 11 years old, this project looks nothing like the typical dark and gritty 3D FPS games weve come to expect. With graphics that look like they were drawn in MS Paint, and music that sounds "sparse" at best, this is likely unlike anything youve played before. The storyline is too long to recount here, but its described on the games official website. The game is technically impressive (certain features seem to be added to the Build Engine) and clearly a lot of work has gone into it. This version is the latest, the "Fotom Pack" which includes five full missions, each with multiple levels. At the same time, it can be difficult to play, at least in DOSBox, since it can sometimes move slowly, and the visuals and sound effects can be exceedingly distracting. Is it art? Or a game? Or both? Or neither? Definitely a labor of love thats worth seeing! (More discussion of the game is available on the DoomWorld forums.)


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