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The Secret of Cooey


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About this game

The Secret of Cooey is a charming and humorous RPG for DOS, created using QuickBasic by a dedicated developer. Despite its simplicity, the game offers an entertaining experience with a lighthearted tone, turn-based battles, and a quest-driven storyline. While the plot may not be groundbreaking, the game’s personality, decent graphics, and Sound Blaster music (albeit borrowed from other games) make it a fun and impressive achievement for a solo developer. Key Features: Gameplay: The game is a traditional RPG with turn-based combat, exploration, and character progression. Players control a party of characters, each with their own personalities, as they embark on a quest to uncover the secret of Cooey. Turn-Based Battles: Combat involves fighting mundane enemies like rats in turn-based encounters. Players can attack, use items, or employ special abilities to defeat foes and gain experience points. Character Development: As characters level up, they become stronger and gain new abilities, allowing them to take on tougher challenges. Humor and Personality: The game injects humor into its dialogue and character interactions, giving it a lighthearted and enjoyable tone. Graphics: The visuals are decent for a QuickBasic game, with colorful sprites and environments that add to the game’s charm. Sound Blaster Music: The game features music ripped from other games, played through a Sound Blaster card. While not original, the music enhances the atmosphere and adds to the overall experience. Developer’s Effort: The fact that the game was created in QuickBasic and took the developer around 25 hours to complete is a testament to their dedication and skill. Strengths: Entertaining and Humorous: The game’s humor and character personalities make it an enjoyable and lighthearted RPG experience. Turn-Based Combat: Fans of classic RPGs will appreciate the straightforward yet engaging turn-based battle system. Decent Presentation: The graphics and Sound Blaster music, while not groundbreaking, are well-executed and add to the game’s appeal. Impressive Achievement: As a solo project created in QuickBasic, the game is a remarkable accomplishment and a testament to the developer’s passion. Weaknesses: Simple Story: The plot is basic and not particularly memorable, serving more as a framework for the gameplay than a driving narrative. Repetitive Battles: Fighting mundane enemies like rats can become repetitive over time, especially if the player is looking for more varied or challenging foes. Borrowed Music: While the music adds to the atmosphere, the fact that it’s ripped from other games may detract from the game’s originality for some players.


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