LineWars II
About this game
Line Wars was a popular "3D" shooting game that was released long before the advent of modern 3D gaming cards. While its gameplay is quite tame compared to todays standards, it can still be fun. Line Wars II updates the original adding new missions and multiplayer modes. (Multiplayer is achived through a modem or DOS-based network.) The game includes three different missions of varying difficulty. This is the full version of the game that has been released for free by its author.LineWars II is a sequel to the original LineWars, a space combat simulation game designed for DOS platforms. Released in 1994 by Patrick Aalto, the game is a blend of action-packed dogfighting, tactical fleet management, and space exploration. It features smooth 3D wireframe graphics and supports both single-player and multiplayer modes. Gameplay In LineWars II, players assume the role of a space pilot navigating a vast, three-dimensional battlefield. The primary objective is to eliminate enemy fleets while protecting your base and resources. Players control a spacecraft armed with lasers, missiles, and shields to engage in high-stakes combat. Key Features: 3D Wireframe Graphics: The game showcases dynamic 3D graphics, which was advanced for its time, allowing for immersive space battles. Multiplayer Mode: Up to two players can engage in head-to-head battles via modem or serial connection, a significant feature for a DOS game. Fleet Management: Players not only pilot their own ship but also oversee a fleet, issuing commands to allied ships for strategic advantages. Resource Management: Refueling, rearming, and repairing ships add layers of strategy, requiring players to manage their bases resources effectively. Varied Enemy AI: The game pits players against increasingly challenging AI opponents, including aggressive fighters, capital ships, and turrets.
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