Hunchback
About this game
Hunchback is based on an old BBC Micro game. It was converted to PC in 1988 in glorious CGA! Originally a commercial product, the game was released by its original author for free. There are several levels, and the goal of each is to get Quasimodo to the other side to ring the bell. Youll need perfect timing to get past the obstacles. Hunchback is a DOS platform game released in 1983, developed by Ocean Software. It is a port of the arcade game of the same name, which was originally released by Sega. In the game, you control Quasimodo, the famous hunchback from Victor Hugos novel "The Hunchback of Notre-Dame", as he attempts to rescue Esmeralda, a beautiful gypsy girl, while navigating a series of dangerous platforming challenges. The game was praised for its challenging gameplay, tight controls, and the opportunity for players to experience a unique adventure in a medieval setting. Game Overview: Story and Setting: The game is set in the Notre-Dame Cathedral in Paris, where you play as Quasimodo, the bell-ringer with a hunchback, who must rescue Esmeralda. The game is loosely based on the events in Victor Hugos novel, but it focuses more on platforming challenges and action. Esmeralda is being held captive by a group of enemies and must be saved by Quasimodo. The player must traverse various levels filled with hazards and enemies to reach her. Gameplay: Platforming Action: Hunchback is a side-scrolling platformer, where you must guide Quasimodo through different levels, jumping over obstacles, dodging enemies, and reaching the top of the cathedral to rescue Esmeralda. The game is divided into stages, each with different types of obstacles and challenges. For example, in some levels, Quasimodo must jump over pits, avoid falling debris, and navigate moving platforms. Control Mechanics: The gameplay focuses on precise jumping and timing. You control Quasimodo’s movements as he jumps between platforms, climbs ladders, and avoids dangers. The jumping mechanics are a key part of the gameplay, and players must be careful with the timing to avoid falling or colliding with enemies. Obstacles and Hazards: Throughout the levels, Quasimodo faces a variety of obstacles, including fire pits, spikes, and enemies such as guards, birds, and other medieval hazards. The levels become progressively harder, requiring faster reflexes and more careful planning. Rescuing Esmeralda: At the end of each stage, Quasimodo must save Esmeralda by reaching her location before time runs out. Successfully rescuing her moves the player to the next stage, where the difficulty increases.
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