Commander Keen: Keen Dreams
About this game
Commander Keen: Keen Dreams is a unique entry in the beloved Commander Keen series, often referred to as Keen 3.5 because it was developed between the first trilogy (Keen 1-3) and the second trilogy (Keen 4-6). Originally published by Softdisk as a commercial release, it was later made available as a shareware title. The game serves as a bridge between the two trilogies, experimenting with new ideas and mechanics that would later be refined in Commander Keen 4: Secret of the Oracle. While it retains the charm and platforming action of the series, it also introduces some distinct changes that set it apart. Key Features: Bridge Between Trilogies: Keen Dreams acts as a transitional game between the first and second trilogies of the Commander Keen series. It introduces new gameplay elements and mechanics that would be further developed in later games. Unique Story and Setting: The game’s story revolves around Keen falling asleep and entering a dream world where he must rescue the Boobus Tuber, a sentient potato-like creature, from the clutches of the evil Bloogs. The dream setting allows for creative and whimsical level designs. New Gameplay Mechanics: Unlike the first trilogy, Keen Dreams introduces a new mechanic where Keen can transform into a plant-like creature called “Sprout Keen.” This form allows him to access new areas and adds a layer of puzzle-solving to the platforming action. Simplified Controls: The game simplifies some of the controls and mechanics compared to earlier entries, making it more accessible to new players. However, it still retains the tight platforming and exploration that fans of the series love. Shareware and Commercial Versions: Originally released as a commercial game by Softdisk, Keen Dreams was later made available as shareware. This dual release strategy helped expand its reach and popularity. Experimental Nature: The game serves as a testing ground for new ideas, such as the Sprout Keen transformation and more intricate level designs. These experiments would later be refined in the second trilogy.
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