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Catacomb


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About this game

Catacomb is a classic 2D action-maze game that marks the early beginnings of the Catacomb series, created by the founders of id Software (John Carmack, John Romero, and Tom Hall) during their time at Softdisk. This game laid the groundwork for the series eventual transition into 3D, much like how Wolfenstein evolved from 2D to 3D. It’s a fascinating piece of gaming history, showcasing the roots of some of the industry’s most influential developers. The gameplay is reminiscent of Gauntlet, with players navigating through maze-like levels, battling enemies, and collecting treasure. You control a wizard who can shoot magical projectiles at enemies, clear obstacles, and explore the sparse, dungeon-like environments. The levels are relatively simple and less cluttered compared to Gauntlet, focusing more on straightforward action and exploration rather than intricate puzzles or dense layouts. Key features of Catacomb include: Top-down perspective: The game uses a 2D top-down view, typical of early action-maze games. Magic-based combat: Instead of traditional weapons, your character uses magical attacks to defeat enemies. Sparse level design: The levels are more open and less detailed compared to similar games of the era, emphasizing exploration and combat. Retro charm: The graphics and sound are simple but effective, capturing the essence of early PC gaming.


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