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Campaign


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About this game

Campaign is a tongue-in-cheek simulation of a US election, where you play a politician trying to become the president. The game is presented entirely through text, with different menus and prompts for what actions you want to take, such as buying advertising, press conferences, fundraisers, etc.Campaign is a DOS-based strategy game released in the early 1990s. It is often described as a real-time strategy (RTS) game with turn-based elements. In Campaign, the player takes control of a military campaign, either as part of a large army or as a commander of various troops. The game offers a variety of military units and objectives, as well as strategic decision-making based on terrain, resources, and military tactics. Gameplay Mechanics: Objective: The game focuses on leading an army through different campaigns, which may include either historical or fictional settings. Your mission involves strategic planning, movement of troops, resource management, and engagement with the enemy. The main goal is to defeat enemy forces, capture strategic locations, and complete mission-specific objectives like defending an area, attacking an enemy stronghold, or securing vital resources. Controls: Mouse/Keyboard: Players use the mouse for selecting units and interacting with the game’s interface. The keyboard is used for shortcuts or navigating through maps and menus. Menu System: The game typically includes a grid-based menu for issuing orders, deploying troops, and setting up strategies. Gameplay Style: Real-time and Turn-based Elements: Campaign has both strategic map exploration and tactical combat, where players can control units in real-time. However, the strategic decisions and unit management are often turn-based. Strategic Decisions: You need to consider terrain, resources, unit types, and the enemy’s movements to make the best tactical decisions. Whether to launch a direct assault or to prepare for a defensive stand are key parts of the gameplay. Resource Management: Managing resources (e.g., food, supplies, or ammunition) is vital to the games progression. Strategic planning involves allocating resources efficiently to maintain your forces. Units and Combat: Unit Types: The game includes various military units such as infantry, tanks, and air support. Each unit has its own strengths and weaknesses, and the key to victory lies in effectively using these units in conjunction with one another. Combat: Combat is likely determined by factors such as unit position, terrain, and available resources. The player must utilize the environment and tactical unit placement to win battles. Levels and Progression: Campaign Mode: The core of the game revolves around completing campaigns, with a series of progressively difficult levels. These levels could include different objectives such as eliminating enemy units, holding ground, or strategically outmaneuvering opponents. Objectives: Each level has specific goals that must be accomplished in order to progress. Failure to achieve these objectives may result in a mission restart or game over. Map and Terrain: The game often features a grid-based map where players can control their army’s movement. The map can include various terrains, such as forests, rivers, or mountains, which affect how units perform and move. Terrain Advantage: Just like in many classic strategy games, certain types of terrain can give your units advantages (e.g., high ground for better visibility or forests for cover).


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