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Bricks Breaker


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About this game

Bricks Breaker is a classic and addictive HTML5 arcade game where the main goal is to break all the bricks on the screen by bouncing a ball off a paddle. Its a variant of the popular Breakout game genre, where the player controls a paddle at the bottom of the screen to hit a ball that bounces around and destroys bricks. Gameplay Mechanics Paddle: You control a horizontal paddle at the bottom of the screen. The paddle moves left and right, usually by dragging with your mouse or using arrow keys or other keys depending on the platform youre playing on. The paddle’s main job is to hit the ball and keep it from falling off the screen. If the ball falls past the paddle, you lose a life. Ball: The ball starts off by bouncing off the paddle. It moves in different directions and hits the bricks at the top of the screen. As the ball hits a brick, the brick disappears, and the ball continues bouncing. The ball’s angle of travel will change depending on where it hits the paddle. Bricks: The screen is filled with bricks, usually arranged in rows and columns. Some bricks may require multiple hits to break, while others break on the first hit. The goal is to break all the bricks by hitting them with the ball. Once all bricks are destroyed, you progress to the next level. Power-ups: Many versions of Bricks Breaker feature power-ups, such as: Multi-ball: Splits the ball into multiple balls, making it easier to hit more bricks. Bigger Paddle: Increases the size of your paddle, making it easier to catch the ball. Laser Paddle: Allows your paddle to shoot lasers, which can destroy bricks directly. Slow Ball: Slows down the ball for better control. Sticky Paddle: The ball sticks to the paddle and can be launched again in a more controlled direction. Levels: The game usually has multiple levels, with each new level introducing a more complex arrangement of bricks. The speed of the ball may also increase, and the design of the levels might get trickier. Lives: Players typically have a limited number of lives. Each time the ball falls off the screen, you lose a life. When you lose all your lives, the game is over.


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